• Physical Sciences

    • Energy

      • Use evidence to construct an explanation relating the speed of an object to the energy of that object.

      • Make observations to provide evidence that energy can be transferred from place to place by sound, light, heat, and electric currents.

      • Ask questions and predict outcomes about the changes in energy that occur when objects collide.

      • Apply scientific ideas to design, test, and refine a device that converts energy from one form to another.

    • Waves and their Applications in Technologies for Information Transfer

      • Develop a model of waves to describe patterns in terms of amplitude and wavelength and that waves can cause objects to move.

      • Generate and compare multiple solutions that use patterns to transfer information.

  • Life Sciences

    • From Molecules to Organisms: Structures and Processes

      • Construct an argument that plants and animals have internal and external structures that function to support survival, growth, behavior, and reproduction.

      • Use a model to describe that animals receive different types of information through their senses, process the information in their brain, and respond to the information in different ways.

  • Earth and Space Sciences

    • Earth's Place in the Universe

      • Identify evidence from patterns in rock formations and fossils in rock layers to support an explanation for changes in a landscape over time.

    • Earth's Systems

      • Make observations and/or measurements to provide evidence of the effects of weathering or the rate of erosion by water, ice, wind, or vegetation.

      • Analyze and interpret data from maps to describe patterns of Earth’s features.

    • Earth and Human Activity

      • Obtain and combine information to describe that energy and fuels are derived from natural resources and their uses affect the environment.

      • Generate and compare multiple solutions to reduce the impacts of natural Earth processes on humans.

  • Engineering, Technology, and Applications of Science

    • Engineering Design

      • Define a simple design problem reflecting a need or a want that includes specified criteria for success and constraints on materials, time, or cost.

      • Generate and compare multiple possible solutions to a problem based on how well each is likely to meet the criteria and constraints of the problem.

      • Plan and carry out fair tests in which variables are controlled and failure points are considered to identify aspects of a model or prototype that can be improved.