Standard Unwrapping

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Vocabulary
modelsphenomenaobjectsprocessesprototypesolutionproblem
Skills
  • develop (models to represent phenomena, objects, and processes) #dok3
  • use (models to represent phenomena, objects, and processes) #dok2
  • design (prototype for a solution to a problem) #dok3
  • represent (ideas using models or prototypes) #dok2
Learning Targets
  • I can describe what a model is and name examples of models. #dok1
  • I can identify the purpose of using models to represent real things, ideas, or processes. #dok2
  • I can use a model to show how something works or looks. #dok2
  • I can develop my own model to represent a phenomenon, object, or process. #dok3
  • I can design a prototype to solve a specific problem using materials or tools. #dok3
Big Ideas
  • Models help us understand, represent, and explain real-world phenomena, objects, and processes.
  • Designing and using prototypes are key steps in finding and communicating solutions to problems.
Essential Questions
  • What is a model, and why do scientists and engineers use them?
  • How can creating or using a model help us understand something better?
  • In what ways can models and prototypes solve problems?
  • What are the steps for developing a model or prototype to represent or solve something?
  • How does a model represent real things, and what are its limitations?